Rules

  • Teams will be invited 30 minutes prior to the start time of the raid. This will give each member time to prepare for the raid.
  • Each member needs to have their own consumables (drink, food, etc.) and be fully repaired.
  • No AFK's for this raid, members are allowed a 5 minute break after 90 minutes or unless the raid leader says so.
  • All members need to stay until the raid has been completed, need to have a reliable internet connection, and must have vent (microphones is not essential, but some speakers/headphones will be nice).
  • Team members will need to at least have 10 Man Naxxramas completed or know the fights. Checks will be done during invite time.

Member Requirements

  • Main Tank
    • Defense capped
    • 29000 health unbuffed or more
    • Warrior, Paladin or Death Knight
  • Off Tank
    • Defense capped
    • 27000 health unbuffed or more
    • Paladin, Druid or Death Knight
  • DPS
    • 3000 AP or more, or 1900 SP or more.
    • 28% critical chance or more
    • Hit capped
  • Healers
    • 2000 SP or more
    • 30% crit chance or more
  • Note: The above requirements are only estimations, members will also be looked at during invite time.

If you are interested in joining the raid group/groups, please be online 30 mins before the scheduled start time. Rules and requirements will be strictly followed. Those who break the rules may not recieve an invite to future guild raids.

Starting Time (Server Time):

Saturdays at 5:00 pm

Invite Time (Server Time):

Saturdays at 4:30 pm

Teams Confirmed:

  1. Dwaladin - Holy Paladin

Back Up

To confirm your place please to a gear check with Dwaladin or Jokersthief when he is online before the raid time.